Gamedev software: and more.
|Type: Demo||Releases: Sep 19, 2007|
|Cost: $70.00US||Developer: PILGWAY|
|The main aim of the 3D-Brush program is detailing and texturing the 3D object which has already been shaped in another 3D-packet. You can paint with bump, color, transparency, specular using layers over the mesh on 1-20 millions of polygons. The small details change normals texture, the big ? control mesh vertices positions. There are also sculpting and posing tools in 3D-Brush. The program can also work in deep connection with Adobe Photoshop.|
|file size: 27853k||Keywords: ZBrush, Mudbox, GameDev, Sculpting, Specular|